The Incredible Growth Of Esports Market — Virtual Reality (VR) is increasing in popularity

Techflex
2 min readOct 5, 2021

Asian gaming giants such as Nintendo and Tencent have experienced increased sales during the first quarter of 2020 owing to the COVID-19 outbreak. This trend is anticipated to grow, since an increasing number of gaming companies are tying up with sports organizations to offer virtual tournaments to sports fans. However, since Esports is being linked with serious health risks, companies in the Esports market are likely to increase awareness and availability of Esports courses that not only promote positive wellbeing of students but also teach them how to run an Esports company. Colleges are collaborating with expert gaming companies to deliver courses that inspire students to start their own Esports company and benefit from the wealth of knowledge provided by gaming companies.

The coronavirus outbreak has boosoted user engagement with video games and Esports. Such trends are contributing to the growth of the global Esports market during the ongoing pandemic. Revenues of gaming companies in the Esports market have increased during the COVID-19 pandemic. Since malls and cinema halls are being starved for footfalls, an increasing number of individuals are turning toward Esports as a form of entertainment.

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Moreover, as the practice of social distancing has reduced consumer and business activity to a minimum, gaming offers an engaging distraction for people at home looking for social interaction. In a recent news, a barber from Bihar, India, Ashok Kumar, is gaining popularity for winning a jackpot of Rs. 1 crore after making a team on Dream 11 — an Indian fantasy sports platform, with only Rs. 50 during participation.

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